That was more like it, they were shooting at him! Zephrin pressed the sword and shield squad back while deflecting some of the Blaster fire away.
It was getting messy in the trenches. Melchett yelled at the Mandalorians as he charged at them: "Mmmeeeeeeeehhhhhhhhhaaaaahhhhhh!" They weren't sure what to make of that but it was very effective in drivinging them back.
Meanwhile Starling took a pot shot at the Ranged Crusader Squad with his trusty blaster, hit them, and gave Apollo a thumbs up! "We can do this damnit!"
While no more Crusaders fell Zephrin was able to take some stims during the lull and prepared for their return attack.
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Incidental: Draw stim
Maneuver: Use Stim
Action: Attack Melee Crusaders
D6. Round 2 of Over the Top! Attacking Melee Crusaders again. Average with 2 Defense. 2 boosts from PCs + 1 boost from Apollo + 2 boosts from Squad + 1 boost from Event + 1 boost from Ranged Crusaders.
Net Successes: -1; Net Advantages: 9
Miss.
1 advantage to
Boost next PC.
4 advantage to heal 4 strain
2 advantage to
Boost Apollo
2 advantage for Free Maneuver: Defensive Stance (1 strain)
Wounds: 1/17 (Hit for 13, Reflect to 5, Stim for -6)
Strain: 3/15
Soak: 5
Defense: 0
Stims used: 0
Crits taken: 0
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Ranged Crusaders take 2 damage from their Threat as Starlight shoots them!
Defensive Stance upgrades incoming attacks once.