This campaign will consist of a prologue (Day 0), three sessions and a finale.
Session 1 Days 1-3
Session 2 Days 4-6
Session 3 Days 7-9
Finale Days 10-12 (Day 12 will function as an epilogue with no rolling)
Each in game day will run for approximately 3 IRL days.
At the end of each session 25xp will be awarded, all wounds and strain will be restored and a character's two lowest difficulty critical hits will be automatically healed.
Game Timing And Sessions
Game Timing And Sessions
Co-GM • AEDT Timezone • We do these things not because they are easy, but because they are hard.