Now that you've secured the limbs each of you is able to hit the access button on a different leg to overrule the security alert and start making your way into the Walker's command centre in its torso.
((Everyone can can make a simple discipline or cool test to regain any strain.))
It becomes noticeably hotter inside the walker as you ascend the cramped metal stairs inside the limbs, louder too. The generator in this thing's core must be running dangerously close to its thresholds if its putting out this much heat. You see the occasional other Mandalorian crew sentient, mostly mechanics or menials. But all of them promptly turn and run at the sight of heavily armed Hopers.
After a few more minutes climbing you all meet outside what can only be the command center. The large room still manages to be claustrophobic with its total lack of windows and many cables dangling from the ceiling. Rows of technicians work at consoles on either side of the room, feeding real time data to the Mandalorian commander who seems to be pacing back and forth. Although now most of the information coming in is "still no contact with the limbs sir!".
As your eyes adjust to the gloom they're able to spot something perhaps more relevant, to silent war droids in the corner of the room, there massive shapes unmoving...for now.
((Roll initiative, cool!))
